Sunday, November 8, 2009

Welcome to games-galore 'Kung Fu Panda World'

Article by Mike Snider

I think this article by Snider was very well done. It provided a lot of information regarding the new Kung Fu Panda World that DreamWorks Animation is planning on launching next year.

Snider does a good job of explaining some aspects of the world and how kids will be able to interact. One of the sources-- the head of production of DreamWorks Animation Online was a good choice and someone with reliable information regarding the new gaming atmosphere for children.

I was somewhat lost on the payment options to access the game world. The article discussed pay-as-you-go as well as premium prices. Yet, actual figures were never given and the different payment options weren't thoroughly explained or why the world needs to charge membership? This could be because DreamWorks doesn't have exact figures yet or were not willing to tell Snider, it does not necessarily mean Snider lacked the information. However, I am very interested in knowing more details in regards to the monetary end of the world.

Snider also briefly mentions the "universe of brand-based kids' online worlds" and throws out a few names. I would have liked to know more about them, when these worlds starting popping up, and are they a huge hit or a huge bust? I personally am not familiar with these online worlds and did not even know of their existence.

The last thing I think could have added to this article would to have touched on the topic of a specific "Kung Fu Panda" world. Kung Fu Panda came out over a year ago. Was it that big of a hit? Will kids be interested in playing now that the movie has been long gone out of the box office? Maybe an interview with some kiddos would have added a little more substance to Snider's article.

http://www.usatoday.com/tech/gaming/2009-11-09-kungfupanda09_ST_N.htm

That's all for now folks

Tuesday, November 3, 2009

'Call of Duty: Modern Warfare 2' benefits from 'NCIS' writer

Article by Mike Snider

This article is rather interesting to read with the tie from video game to NCIS writer. However, I feel as though Snider could have explained more the significance of Jesse Stern, NCIS writer, and his role in the video game.

The headline deals with the NCIS writer, the lead mentions him, and the story somewhat focuses on Stern but fails to mention the so what? How did Stern get involved? Why did he meet with the studio three years ago? I feel as though if the tie to NCIS is going to be made, Snider needs to explain why it matters or how exactly Stern landed up working on Call of Duty: Modern Warfare 2.

Overall the information seemed valuable but I did feel as though the story jumped around a bit and there wasn't a good fluidity to explaining the game, Stern's impact, and information regarding its release. My main issue with Snider's article this time is that I don't know what the point of it is and what I'm supposed to get out of it.

I was somewhat intrigued to read the article because I wanted to know how a video game and an NCIS writer were connected, yet, I feel quite unsatisfied.

http://www.usatoday.com/tech/gaming/2009-11-03-warfare03_ST_N.htm

That's all for now folks